Mid Unity Developer

Mid Unity Developer
No Moss Co , Australia

Experience
1 Year
Salary
0 - 0
Job Type
Job Shift
Job Category
Requires Traveling
No
Career Level
Telecommute
No
Qualification
Unspecified
Total Vacancies
1 Job
Posted on
Jul 20, 2021
Last Date
Oct 20, 2021
Location(s)

Job Description

No Moss Studios in a nutshell

We are a game development studio and consultancy with the purpose of being the best in the world, and would love your help to get there. This means we strive for excellence, both culturally and technically.

Cultural Excellence means that we want to be the best place in the world to work for our employees. We offer competitive salaries and generous benefits, encourage our employees to be autonomous and purpose driven, and welcome diverse applicants and viewpoints. We want our employees to be able to bring their entire selves to work (while ensuring that work doesn't become their entire life!).

Technical Excellence means that we want to deliver the best projects in the world, both for our players and our clients. We want skilled, wholesome and innovative employees, who can create incredible things. Our team members are driven, communicative, talented and collaborative.

If this sounds like you, please apply! For more, check the culture page on our website, or see some of our past projects.


This Role

We're looking for mid-level Unity developers who love to create interesting projects! Almost all of our projects use Unity, and we are going to need more talented and passionate folks to help out with them. Things you can expect to be doing on this project include:

  • Working on exciting and soulful new IP internal to the company
  • Helping our clients develop technically interesting and unique projects to achieve their goals
  • Supporting our pre-existing projects, doing updates and improvements where applicable

As a small organisation, we often wear a few hats. So, if you'd be excited to work on Unity development, but also have a passion for design or marketing, definitely let us know.

Requirements

  • Submit a cover letter with your application, ensuring that you mention:
    • What attracted you to this position?
    • Which of our past projects would you have liked to work on, and why?
  • 2+ years of experience
  • Are an Australian citizen, or hold a current visa to work in Australia
  • Understands and has experience with scrum / agile development principles
  • Understands and has experience with development practices (e.g. version control, etc)
  • Has shipped at least one game title
  • Experience with general game development in Unity
  • Experience with common packages and tools in Unity, such as Rewired, DoTween, etc


Not Required, but Desired

  • Some experience working with external clients or stakeholders, and managing their expectations
  • Experience across a variety of stacks (e.g. Unity, Unreal or others)
  • Experience guiding junior team members
  • Experience with traditional development languages and stacks, such as javascript, C++, etc
  • Has made some small and weird games

Benefits

  • Our purpose is our people’s purpose, meaning we support you in discovering and aligning to this
  • An ecosystem of wholeness. We like you for all of you; not just the ‘work face’.
  • Access to your own personal development coach
  • Flexible working arrangements - we’re currently fully remote and office days can be selected when we return to an office again later this year
  • Opportunities to purchase leave.
  • About 10% of our profits go directly toward our non-profit partners.
  • Unpaid Extended Leave
  • 6 weeks Paid Parental Leave at full salary for primary carer (not including government-funded parental leave).
  • 2 weeks Paid Parental Leave at full salary for secondary carer.

Job Specification

No Moss Co

Information Technology and Services - Melbourne, Australia